Commission Work

Golf Towels

These are a few renders from the first commission I was given. My client wanted multiple renders of each design he had for a towel. This resulted in a total of 150 image renders of towels. As you can imagine, I had to learn how to set up Blender to swap between textures, camera poses, and stitching colours all within one render set.

Golf Gloves

This was the second, much more difficult commission I was given. The tricky part about gloves is that they are organic in shape but artificial in details. I had to create multiple simple geometry node systems for features like the stitches and the trim around the gloves. It did take a while to complete, but I am quite happy with how it turned out.

Phone Holder

In this commission, I was tasked with modelling a simple phone holder before rigging and animating it into a simple video. When lighting this one, I took a lot of inspiration from some of the old iPhone commercials, as they have simple but clean lighting setups that showcase the form well. The iPhone model was an old collaborative project with a friend from university.